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tenm_input.h

/* $Id: tenm_input.h,v 1.28 2002/07/13 07:50:20 oohara Exp $ */

#ifndef __TENM_INPUT_H__
#define __TENM_INPUT_H__

#include <SDL.h>

typedef SDLKey tenm_key;

/* we assume int is at least 32 bit long, so 16 is a safe value */
#define TENM_NUMBER_KEY_MAX 16

/* renaming key flags just for its own sake --- well, it will save you
 * when you try to port this to non-SDL system
 */
#define TENM_KEY_BACKSPACE SDLK_BACKSPACE
#define TENM_KEY_TAB SDLK_TAB
#define TENM_KEY_CLEAR SDLK_CLEAR
#define TENM_KEY_RETURN SDLK_RETURN
#define TENM_KEY_PAUSE SDLK_PAUSE
#define TENM_KEY_ESCAPE SDLK_ESCAPE
#define TENM_KEY_SPACE SDLK_SPACE
#define TENM_KEY_EXCLAIM SDLK_EXCLAIM
#define TENM_KEY_QUOTEDBL SDLK_QUOTEDBL
#define TENM_KEY_HASH SDLK_HASH
#define TENM_KEY_DOLLAR SDLK_DOLLAR
#define TENM_KEY_AMPERSAND SDLK_AMPERSAND
#define TENM_KEY_QUOTE SDLK_QUOTE
#define TENM_KEY_LEFTPAREN SDLK_LEFTPAREN
#define TENM_KEY_RIGHTPAREN SDLK_RIGHTPAREN
#define TENM_KEY_ASTERISK SDLK_ASTERISK
#define TENM_KEY_PLUS SDLK_PLUS
#define TENM_KEY_COMMA SDLK_COMMA
#define TENM_KEY_MINUS SDLK_MINUS
#define TENM_KEY_PERIOD SDLK_PERIOD
#define TENM_KEY_SLASH SDLK_SLASH
#define TENM_KEY_0 SDLK_0
#define TENM_KEY_1 SDLK_1
#define TENM_KEY_2 SDLK_2
#define TENM_KEY_3 SDLK_3
#define TENM_KEY_4 SDLK_4
#define TENM_KEY_5 SDLK_5
#define TENM_KEY_6 SDLK_6
#define TENM_KEY_7 SDLK_7
#define TENM_KEY_8 SDLK_8
#define TENM_KEY_9 SDLK_9
#define TENM_KEY_COLON SDLK_COLON
#define TENM_KEY_SEMICOLON SDLK_SEMICOLON
#define TENM_KEY_LESS SDLK_LESS
#define TENM_KEY_EQUALS SDLK_EQUALS
#define TENM_KEY_GREATER SDLK_GREATER
#define TENM_KEY_QUESTION SDLK_QUESTION
#define TENM_KEY_AT SDLK_AT
#define TENM_KEY_LEFTBRACKET SDLK_LEFTBRACKET
#define TENM_KEY_BACKSLASH SDLK_BACKSLASH
#define TENM_KEY_RIGHTBRACKET SDLK_RIGHTBRACKET
#define TENM_KEY_CARET SDLK_CARET
#define TENM_KEY_UNDERSCORE SDLK_UNDERSCORE
#define TENM_KEY_BACKQUOTE SDLK_BACKQUOTE
#define TENM_KEY_a SDLK_a
#define TENM_KEY_b SDLK_b
#define TENM_KEY_c SDLK_c
#define TENM_KEY_d SDLK_d
#define TENM_KEY_e SDLK_e
#define TENM_KEY_f SDLK_f
#define TENM_KEY_g SDLK_g
#define TENM_KEY_h SDLK_h
#define TENM_KEY_i SDLK_i
#define TENM_KEY_j SDLK_j
#define TENM_KEY_k SDLK_k
#define TENM_KEY_l SDLK_l
#define TENM_KEY_m SDLK_m
#define TENM_KEY_n SDLK_n
#define TENM_KEY_o SDLK_o
#define TENM_KEY_p SDLK_p
#define TENM_KEY_q SDLK_q
#define TENM_KEY_r SDLK_r
#define TENM_KEY_s SDLK_s
#define TENM_KEY_t SDLK_t
#define TENM_KEY_u SDLK_u
#define TENM_KEY_v SDLK_v
#define TENM_KEY_w SDLK_w
#define TENM_KEY_x SDLK_x
#define TENM_KEY_y SDLK_y
#define TENM_KEY_z SDLK_z
#define TENM_KEY_DELETE SDLK_DELETE
#define TENM_KEY_KP0 SDLK_KP0
#define TENM_KEY_KP1 SDLK_KP1
#define TENM_KEY_KP2 SDLK_KP2
#define TENM_KEY_KP3 SDLK_KP3
#define TENM_KEY_KP4 SDLK_KP4
#define TENM_KEY_KP5 SDLK_KP5
#define TENM_KEY_KP6 SDLK_KP6
#define TENM_KEY_KP7 SDLK_KP7
#define TENM_KEY_KP8 SDLK_KP8
#define TENM_KEY_KP9 SDLK_KP9
#define TENM_KEY_KP_PERIOD SDLK_KP_PERIOD
#define TENM_KEY_KP_DIVIDE SDLK_KP_DIVIDE
#define TENM_KEY_KP_MULTIPLY SDLK_KP_MULTIPLY
#define TENM_KEY_KP_MINUS SDLK_KP_MINUS
#define TENM_KEY_KP_PLUS SDLK_KP_PLUS
#define TENM_KEY_KP_ENTER SDLK_KP_ENTER
#define TENM_KEY_KP_EQUALS SDLK_KP_EQUALS
#define TENM_KEY_UP SDLK_UP
#define TENM_KEY_DOWN SDLK_DOWN
#define TENM_KEY_RIGHT SDLK_RIGHT
#define TENM_KEY_LEFT SDLK_LEFT
#define TENM_KEY_INSERT SDLK_INSERT
#define TENM_KEY_HOME SDLK_HOME
#define TENM_KEY_END SDLK_END
#define TENM_KEY_PAGEUP SDLK_PAGEUP
#define TENM_KEY_PAGEDOWN SDLK_PAGEDOWN
#define TENM_KEY_F1 SDLK_F1
#define TENM_KEY_F2 SDLK_F2
#define TENM_KEY_F3 SDLK_F3
#define TENM_KEY_F4 SDLK_F4
#define TENM_KEY_F5 SDLK_F5
#define TENM_KEY_F6 SDLK_F6
#define TENM_KEY_F7 SDLK_F7
#define TENM_KEY_F8 SDLK_F8
#define TENM_KEY_F9 SDLK_F9
#define TENM_KEY_F10 SDLK_F10
#define TENM_KEY_F11 SDLK_F11
#define TENM_KEY_F12 SDLK_F12
#define TENM_KEY_F13 SDLK_F13
#define TENM_KEY_F14 SDLK_F14
#define TENM_KEY_F15 SDLK_F15
#define TENM_KEY_NUMLOCK SDLK_NUMLOCK
#define TENM_KEY_CAPSLOCK SDLK_CAPSLOCK
#define TENM_KEY_SCROLLOCK SDLK_SCROLLOCK
#define TENM_KEY_RSHIFT SDLK_RSHIFT
#define TENM_KEY_LSHIFT SDLK_LSHIFT
#define TENM_KEY_RCTRL SDLK_RCTRL
#define TENM_KEY_LCTRL SDLK_LCTRL
#define TENM_KEY_RALT SDLK_RALT
#define TENM_KEY_LALT SDLK_LALT
#define TENM_KEY_RMETA SDLK_RMETA
#define TENM_KEY_LMETA SDLK_LMETA
#define TENM_KEY_LSUPER SDLK_LSUPER
#define TENM_KEY_RSUPER SDLK_RSUPER
#define TENM_KEY_MODE SDLK_MODE
#define TENM_KEY_HELP SDLK_HELP
#define TENM_KEY_PRINT SDLK_PRINT
#define TENM_KEY_SYSREQ SDLK_SYSREQ
#define TENM_KEY_BREAK SDLK_BREAK
#define TENM_KEY_MENU SDLK_MENU
#define TENM_KEY_POWER SDLK_POWER
#define TENM_KEY_EURO SDLK_EURO

/* for the return value of tenm_joystick_init() */
#define TENM_JOYSTICK_INIT_SUCCESS 0
#define TENM_JOYSTICK_INIT_NO_JOYSTICK 1
#define TENM_JOYSTICK_INIT_ERROR 2

/* for direction (arg 1) of tenm_joystick_map_axis() */
#define TENM_JOYSTICK_UP 0
#define TENM_JOYSTICK_DOWN 1
#define TENM_JOYSTICK_RIGHT 2
#define TENM_JOYSTICK_LEFT 3

int tenm_set_key(int number_key, ...);

void tenm_set_focus_handler(void (*handler)(int));

int tenm_joystick_init(int range);
int tenm_joystick_map_axis(int direction, tenm_key key);
int tenm_joystick_map_button(int button_index, tenm_key key);

int tenm_get_key_status(void);

int tenm_event_handle(void);

#endif /* not __TENM_INPUT_H__ */

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